Post archive for ‘User Experience’
When Metro design falls off the tracks
I’m a big fan of the Metro design language and many of its principles. However, I think in the hands of a developer it arms them with a lot of outs to ignore graphic design, citing the principles as justification for a lack of a vibrant user interface. Microsoft also sets a bad example in [...]
Continuous Client: My first attempt at multi-device user experience transitions
Let’s show you the goods before you read how I achieved it. I present my first attempt at continuous client in the form of a video player that allows user experience transitions to cross between a Windows Phone 7 device, an iPhone and a Silverlight web player. Is that not crazy awesome? I was amazed [...]
Continuous Client: Our multi-device dream but how do we build it?
Rewind pre-iPhone and computing life was far simpler and predictable for most people. You had a work computer and a home computer. Your work computer may have been a laptop which you carry with you home or on the road. If you had a BlackBerry, all you realistically did with it was e-mail. You could [...]
If I ran Twitter, this is what I would do. It’s about the service, stupid
On Friday Ryan Sarver announced on the Twitter API Announcements group Twitter’s intentions on the usage of their API’s and most importantly their stance on 3rd party client applications. What I took from the post was that they want control of how tweets are displayed and the terminology used to name various features and actions. [...]
The Desktop OS: Starting to bore me, how do we get the lustre back?
  I’m probably pretty bias to mobile software but I feel mobile OS makers and application developers are attempting to make more intuitive interactions than their desktop counterparts. Many think what we have learned in the current generation of mobile devices is multi-touch and touch interactions, this is true but I think what we have [...]